Second Layer SoundWalk

The Sound of Improved Longevity

Second Layer SoundWalk

Second Layer SoundWalk is a variety of sound scenography, which focuses mainly on headphone-based solutions. We developed the concept together with scenographer Claudia Glass (Räume und Kommunikation). Unlike a conventional audio guide, Second Layer SoundWalk is interactive, immersive and emotional. It can convey complex content intuitively, encourage visitors to interact and let them become part of the exhibition. Since we work with the invisible design medium of sound, the whole thing can also be excellently integrated into existing exhibitions as an additional layer. In this way, an existing permanent exhibition can be revitalized or made accessible to additional target groups. 

A permanent exhibition can be updated and expanded through sound, or even become a setting for completely new stories and narratives. Imagine: The slightly outdated exhibition in the history museum suddenly becomes a gripping, interactive detective story for children and teens. In the spirit of sustainability, this can significantly extend the life of the exhibition instead of completely redesigning it. But even completely new exhibitions can be conceived - using sound as a core element - in a way that can be more resource-efficient than exhibitions with a more traditional, visual focus.  


Technical Variations

On the technical side of things, Second Layer SoundWalk offers a wide range of possibilities. Depending on the character of a given exhibition and the budget. As the simplest solution simple Mp3 players are enough. The SoundWalk is then built in such a way that a narrative voice guides visitors through the premises on the basis of an audio piece with a fixed sequence. Of course, there are also variants that go far beyond this: Using an app, headphones and a modern tracking system, visitors can immerse themselves in an interactive, immersive 3D sound experience whose course they determine themselves. A good example of this is the exhibition Sounds of Silence, which we realized for the Museum of Communication Bern.